Zbrush tutorial_Witcher of the Cat school _ Real time


















































Zbrush tutorial_Witcher of the Cat school _ Real time
Scroll down for the Tutorial/Breakdown! Real time character rendered in marmoset toolbag 3. Hair cards placed by hand in blender (using curve tool) and everything also sculpted by hand in ZBrush. The goal was to create the most convincing character in real time. The complete body is 58k. triangles and optimised for video games.
The original design was made by John Koo: concept from Gaia project hunter costume, johnkoo. See it here: https://www.artstation.com/artwork/6266x I changed the concept a little bit to make the character fits a little bit more in the witcher’s univers.
Thanks a lot to all my friends for the feedback (You know who you are And (again!) a special thanks to Christopher Cao for helping me to push the character as much as I could: this project would not have been the same without your help man
Tutorial by William Paré-Jobin
https://www.artstation.com/artwork/geRqx
Recommendations–
Submit your videos-
Whoever want to submit videos whether they are CGARTIST,STUDIO,SCHOOL,INSTITUTE,COLLEGE, to publish there work in our youtube channel and website It can be anything like your demoreel,shortfilm,vfxbreakup,making etc. Please submit here in our forum link is below.
****************************************************
Website is full of contents just because of your help and support.All permissions are taken.
If have any issue regarding publish or anything please let us know and mail us on below email id.
Please mail us — [email protected]
–**Checkout our website to know more— http://www.cg3dankfun.com/
Follow us on—-
Facebook page–https://www.facebook.com/cg3dankfun/
instagram– https://www.instagram.com/cg3dankfun/
Twitter–https://twitter.com/cg3dankfun