Author: Atlantus

I'm an italian 3D Generalist Graduated in CG at Big Rock School (CG31) SOFTWARE I USE Modelling & Sculpting: Maya, Blender, Cinema 4D, Z-Brush. Texturing & Rendering: Substance Painter (Designer if necessary), Arnold, Octane Render, Cycles, Eevee. Post Production: Photoshop, After Effects