This is the explorer of my demo reel. Modeled in blender on the base made in zbrush and textured in substance painter.
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I'm an italian 3D Generalist Graduated in CG at Big Rock School (CG31) SOFTWARE I USE Modelling & Sculpting: Maya, Blender, Cinema 4D, Z-Brush. Texturing & Rendering: Substance Painter (Designer if necessary), Arnold, Octane Render, Cycles, Eevee. Post Production: Photoshop, After Effects