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Soft Products Workflow Using MODO

This video outlines how MODO can be used for designing, modelling and visualising soft products.

Using a ladies handbag as an example, the video takes you through the process of building a low resolution model upon which a sketch can be projected and painted, and then demonstrates how Subdivision Surfaces are the idea medium with which to build a realistic model.

The video concludes by looking at how MODO’s renderer can be used to produce photo realistic images of a product, and also how it can be used to quickly iterate through color and material variations.


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MARI 3.0 Basics and Advanced Rigging Techniques in MODO
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