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Environment Texture Creation Using Photogrammetry – Video Tutorial (Muddy Grass)


I published 1:20h long video tutorial (https://gum.co/JyKpR) where I covered my entire photogrammetry process:
– surface capture (tripod, monopod, hand)
– image preproduction (Lightroom vs PhotoLab)
– photogrammetry based surface reconstruct
– building lowpoly model on flat and complex surfaces (ZBrush)
– baking (Substance Designer)
– manual seam removal (Substance Painter)
– material tweaking (Substance Designer, Photoshop)
At the end of the process material was tested in Marmoset Toolbag3 and loaded into Unity engine into my material gym.


Submit your videos-
Whoever want to submit videos whether they are CGARTIST,STUDIO,SCHOOL,INSTITUTE,COLLEGE, to publish there work in our youtube channel and website It can be anything like your demoreel,shortfilm,vfxbreakup,making etc. Please submit here in our forum link is below.

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CG 3D Breakdown _ Uncharted The Lost Legacy _ By Matthew Tovar
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